Stratis was an Oeridian god of War once worshipped in Western Oerik. She is often depicted as a beautiful woman in a flowing gown, or as a dolphin, barracuda, or sperm whale. A red-gold heart shines from her chest. He is often called the Laughing Rogue. Beory was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. Meyanok was born when the pain of Breeka's childbirth mingled with the darkness. Her priests are valued among rulers who wish to establish stronger borders. As befits the elven goddess of mysteries, Sehanine is cloaked in secrets and illusions and rarely speaks her mind directly, preferring to communicate through a process of dreams, visions, and other mystic experiences. Dalt is a lesser deity, almost forgotten on the world of Oerth but slowly gaining more followers. He can manifest only once or twice a year, and then he dies again, to reemerge a year later. His symbol is a copper disk. The Goddess of Moonlight is truly spiritual and ephemeral being who evades any attempt to define her and whose serenity surrounds her like a mantle of moondust. Iuz (pronounced YOOZ, EE-uz[10] or EYE-ooze[11][12]) is the chaotic evil demigod of Deceit, Evil, Oppression, Pain, and Wickedness. Hextor's realm is the citadel of Scourgehold on the plane of Acheron. In the novel Dragons of Summer Flame, it is also discovered that there was a creator god: Chaos, the father of the gods. His symbol is a red blood drop, or a bestial mask representing Erythnul's changing visage. Some humanoid races such as goblins, orcs, and bullywugs are fit to serve humanity as slaves; other races, like dwarves, elves, gnomes, and halflings, must be exterminated. He is the possessor of the only magical library that contains a copy of every potion, spell, and magic item in existence. Xanag's beauty entranced Vonag. Though you gave up the life of a padfoot, scout, or minstrel decades before, you still know how to roll with the punches when things turn sour. Allitur was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. Demi-Gods: These are the least powerful and in many ways are similar to the Lesser Gods. Gender equality, Divorce, Promiscuity, Recreational sex. These are Celene, Lendore Isles, and the City of Dawn in eastern Perrenland. fleet footed, 2. [26] Telchur is depicted as a dark-eyed, gaunt man with and a long beard of icicles. It is thought that Tsolorandril is his servant. Al'Akbar's priests use the Cup and Talisman as metaphors for the good life, urging their flocks to be vessels of kindness and emblems of devotion. His symbol is a leafless tree in a field of snow. Johydee can take any form, but usually appears as a young woman with grey eyes and honey-blonde hair. They spend their time communing with nature and often associate with druids. Rudd's holy symbol is a bull's eye target. "All the lots are taken!" He wields a mighty battleaxe called Winter's Bite, made completely of ice. Nazarn's apotheosis was sponsored by the Suloise deity Kord. http://hastur.net/w/index.php?title=Elves_(Greyhawk)&oldid=76360, Companionship, Loyalty, Hope, Psychopomp, Shadowfell, Darkness (Moon), Liberation, Luck (Fate), Travel, Void (Stars), Good, Liberation, Nobility, Void (Stars), War, Animal, Glory (Heroism), Good, Plant, Sun (Day), Animal (Fur, but spiders only, and spiders are treated as animals to Lolth's clergy), Charm (Lust), Darkness (Normal or Loss), Nobility, War (Tactics), Darkness (Moon), Knowledge (Memory), Luck (Curse), Magic, Repose (Souls), Mysticism, Dreams, Far Jorneys, Death, Full moon, Chaos (Protean), Community, Darkness (Moon), Madness, Magic (Arcane). The Cult of the Earth Dragon is opposed by the Silent Ones. Nola is named for a college friend of Sean K. He encourages compassion in situations where vengeance and anger might be easier, and defuses the negative emotions of all around him. Mouqol is the Baklunish god of Trade, Negotiation, Ventures, Appraisal, and Reciprocity. Like her father, Vara loathes the other Touv gods, and revels in the act of twisting their minds. Then Terry Kuntz noted both of his usual companions were not available to play, went forth with Terik, and made the lowest level successfully... No other players in the group managed that. Designer Gary Gygax derived the name Ye'Cind from the name of one of his daughters, Cindy. His symbol is a rounded hourglass set on its side, much like the symbol for infinity. The Serpent is said to be a member of a group of unfathomably old entities known as the Ancient Brethren, which, though similar to gods, are not exactly gods, though some beings honor them as such. [2] Atroa appears as a fresh-faced blonde woman, often with an eagle perching upon her shoulder. His holy symbol is a grasping hand holding a broken coin, fingers pointed upwards. Zuoken (/zuː ˈoʊ kɛn/ zoo-OH-ken[35]) is the Baklunish god of Physical and Mental Mastery. [6] Celestian encourages his followers to wander far from home, just as the stars do. His other form is that of an athletic young male, with dark hair and light skin. Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. Lydia is the Suel goddess of Music, Knowledge, and Daylight. His love of freedom sometimes causes him to come into conflict with other good deities, such as Pholtus and Heironeous. The arrangement of the gods is described as a triangle, with each group of gods pulling at a corner, ensuring that the balance is maintained. Dungeons& Dragons The Seldarine (Tel'Seldarine in the elvish language) is the pantheon of the good and neutral elven gods in many campaign settings for the Dungeons& Dragons role-playing game. He has few proper priests, but is held in high regard in almost all non-evil regions of the Flanaess. Gygax: "Rob, playing Robilar solo, delved into the dungeon, made it. She is distant even from her own clerics, who wander the earth to experience the different parts of the world. Mok'slyk is an old Flan name for an entity known as the Serpent, an entity of godlike power believed to be the personification of arcane magic. His holy symbol is a man's hand partially wrapped in gray cloth. "The Deities and Demigods of the World of Greyhawk. The Earth Dragon is said to live in a large underground lair beneath Mount Drachenkopf avoided by subterranean races. One's comforts should be protected and defended with zeal, as a life without comfort is worth little. He managed to follow a similar path, and made level 13. Stress and hard work should be avoided when possible. He is also the father of Kundo, through Nola's daughter by Uvot, Xanag.[29]. He often appears with three summoned animals which serve him without question: Nemoud the Hound, Harrus the Falcon, and Carolk the Sea Lizard. According to the Kyuss sidebar in Dragon #336's "Ecology of the Spawn of Kyuss", his original divine form was a gaunt man with empty eyesockets filled with writhing worms and hands of bare bone, but he has evolved into his appearance of a gargantuan Worms That Walk as his cult grew stronger. Wee Jas is the Suel goddess of Magic, Death, Vanity, and Law. Breeka is the daughter of Nola, goddess of the sun, and Vogan, the god of weather and rain, and from this mixture of rain and sunlight was born all the world's plants and animals. Sophisticated and refined yet passionate, fierce and proud, the elves are often seen as aloft. His symbol is the sun setting on a snowy landscape. Bleredd is the Oeridian god of Metal, Mines, and Smiths. Ye'Cind spends most of thons time in the realm of Brightwater in Arborea. Hextor is the Oeridian god of war, discord, massacres, conflict, fitness, and tyranny. Her followers are urged to hone their reflexes, to be quick on their feet, to enjoy exploration but also safety. Alternate racial traits include eternal grudge, fey step, lightbringer, and urbanite. Mouqol is a skilled bargainer, able to haggle skillfully even with the notoriously tricky and sly genie races. ("Zagyg" is a reverse homophone of "Gygax", and was Gygax's inside joke that the person who designed this crazy, purposeless place—himself—must be insane. It may seem likely that he was lawful in alignment like his mother and brothers, but the fact that he grew to adulthood on the plane of Ysgard makes a chaotic neutral alignment a possibility. Daoud is depicted as an old man with leathery skin and heavy, dark brows. She is depicted as a dynamic, white-haired woman with clear blue eyes. (The name Cindy is itself a diminutive of an epithet of the Greek moon goddess Selene.). His color is black. He carries on his person a thin and elegant poniard and longsword, and in combat he wields them both simultaneously. Al'Akbar is allied with Heironeous. Kord is depicted as a hugely muscular man with a red beard and long red hair. Some Lesser Gods may be declining from exalted status or may be ascending to greater force. [16] Hints at Kyuss's origins were added in the adventure Rary the Traitor (1992), when sons of Kyuss were said to be contained in the Necropolis of Unaagh, a cursed city of Sulm inhabited by undead. His symbol is a striking fist. His symbol is a silver arrow with green fletching, and his sacred animal is the stag. His symbol is a demonic face with ears like a bat's wings. Solonor Thelandira is the elven god of hunting, archery, and survival in wild and harsh places. They are also expected to help those they are sworn to protect. Her holy symbol is a winged tiger of pure orange. Her symbol is a necklace of mummified animal feet. It is thought to have been sponsored to its present status by Cyndor. Their ears are pointed, and slightly longer than those of humans, and their eyes are large and almond-shaped. Player character gods are those that are usually worshipped by player character races: human, demihuman, and half-orc. Roykyn was formerly a priestess of the gnomish deity Urdlen, but her apotheosis was sponsored by Erythnul, who perhaps in selecting this particular servant was seeking to broaden his appeal beyond simple violence. [2] She is usually dressed in cloth of dove gray, dusty rose, or golden orange. Some might be his children and/or mates, others might be alternate manifestations, yet others are human gods adopted by the elves. His holy symbol is a silver lightning bolt, often clutched in a fist. [15] He would go on to appear in 2nd and 3rd edition Dungeons and Dragons. He is the son of Phaulkon and Syrul, and the grandson of Lendor. Allitur is the Flan god of Ethics and Propriety. Bralm is the Suel goddess of Insects and Industriousness. Atroa's realm, the Grove of Perpetual Spring, is in the layer of Brux in the Beastlands. It is perhaps for this reason that Jascar is one of her greatest enemies. High Elf War-Craft (Racial: High Elf): You gain a +2 trait bonus on Initiative checks. It is said that the two followed similar but differing paths. moonkissed, Dalt wanders the Outlands, having no permanent realm of his own. She carries a bastard sword and a longbow, and is garbed in silvery plate mail. Tsolorandril is a tall, androgynous humanoid with very white skin, muted facial features, and silver-blue hair, carrying a length of metallic rope that moves as if it were liquid. [2], Llerg is the god of Beasts and Strength. Incabulos regards him with total indifference. Damaran obeys his father, Meyanok, unquestioningly, and is easily bullied into service by his older sister Vara. [23] Olidammara was subsequently detailed in the World of Greyhawk Fantasy Game Setting (1983),[5] though a typo in the work identified him as a god of "rougery". Al'Akbar is subordinate to the other Baklunish gods, remaining a mere demigod out of respect for them. [2] Wenta always appears as a young, rosy-cheeked, buxom woman with straw in her hair and holding a large mug of beer. [2] Sotillion appears as a beautiful human woman of about twenty-five dressed in diaphanous clothes, accompanied by a winged tiger of pure orange. Boccob is the god of magic, arcane knowledge, balance, and foresight. Mayaheine is an unusually tall woman with auburn-gold hair with blue eyes. This is suggested in the work to be the possible consequence of an ancient curse. Ye'Cind is shown as an attractive androgynous elf wearing blue and green clothing; like thons patron Corellon, Ye'Cind is male and female, both and neither. 4. Vogan appears as a Touv man with hair of cascading water and laughing eyes. She is the mother of Katay, who has no father. You do not use a spellbook or have a familiar. Her holy symbol is a burning boot-print. Harkening back to Tolkien's Ilúvatar, Ye'Cind is depicted as teaching that music is an inherent part of the patterns of the multiverse, and that magick and music together can create something superior to either one alone. [2] Delleb's realm, the Great Library, is in Solania, the fourth of the Seven Heavens. Especially faithful worshippers are brought to their deity's presence to bask in the Earth Dragon's glory. He is a foe of dragonkind, especially lawful evil dragons. His symbol is a set of scales and weights. "[18] Still later, in The Scarlet Brotherhood by Sean K. Reynolds, the entry for Matreyus Lake said, "undead such as sons of Kyuss walk the nearby jungle – the evil demigod is said to have spent time here." Kundo is the union of storm and metal, a loud and boisterous guardian god obsessed with building and construction. Her symbol is a giant wasp in front of an insect swarm. His symbol is a black circle set with seven stars. His holy symbol is composed of three sticks of bone. It also insures elven populations get a post-war surge—sometimes a generation of elves are named for the war they were conceived in. Kord is sometimes depicted by his urbanized faithful as a more civilized athlete or wrestler. His holy symbol is an iron mule, as sturdy and patient as himself. Xan Yae is the goddess of Twilight, Shadows, Stealth, and Mental Power worshiped by some of the Baklunish people who inhabit the fictional lands of Flanaess and Oerik. His symbol is a phoenix-feather quill, or an open book. Elven rulers know their people's passionate nature and try to keep them out of conflict, as elves who do engage in the events of the world often live out their lives in a bright but brief burst. Instead, your total bonus is equal to your Wisdom modifier. She also represents the forgiveness of wrongs. He wields the greatsword Kelmar in battle. eternal grudge, His holy symbol is a pair of clasped hands. Pholtus eventually evolved into Greyhawk's Oeridian god of Light, Resolution, Law, Order, Inflexibility, the Sun, and the Moons, and was also used in the Planescape campaign. 1. He wears fine chain mail and his helm is topped with peacock feathers. [5], Lirr is the Oeridian goddess of Poetry and Art. Charmalaine preaches vigilance and attention to one's environment. Elf High Wizardry (Racial): This ability misleads many to think that elven wizards are in fact sorcerers. As he does with the rest of the Baklunish pantheon, Al'Akbar remains subordinate to Mouqol in the divine hierarchy. The sons of Kyuss, later referred to as spawn of Kyuss, were an iconic monster in the Dungeons & Dragons roleplaying game before the story of Kyuss was fleshed out. [7] Incabulos's appearance is said to be absolutely terrifying: a deformed body, skeletal hands, and a face from the worst nightmare. Gadhelyn is still a potent hero among the grugach. Later, in Iuz the Evil (1993) the home of the "infamous evil priest Kyuss" was claimed to have been the Wormcrawl Fissure, a "mile-long ravine away from the main body of the Rift Canyon. The Seldarine are led by the greater deity Corellon Larethian. Choose a 0-level arcane spell. Gadhelyn the Archer (Gad-THEL-en) is the elven hero-god of Independence, Outlawry, Feasting, and Hunting. [3], Obad-Hai is the god of Nature, Woodlands, Hunting, and Beasts, one of the most ancient known. Sotillion was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. For a full article on the topic with citations, please see Ahlissa at Greyhawkonline.com. His typical appearance is that of a young dark elvish noble, dressed in elegant silks of red, purple, jet black, and amber hues. Atroa was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. Bralm hates Trithereon for his promotion of individualism. His beard is made of snow and ice, and his breath is a frozen fog. Al'Akbar is revered primarily in Ekbir, Ket, the Plains of the Paynims, Tusmit, and Zeif. He teaches his followers the arts of hunting; including archery, moving unseen and hiding in wild places. His symbol is a silver arrow with green fletching, and his sacred animal is the stag. “Akbar” was first mentioned in The Strategic Review #7, wherein Neal Healey described The Cup and Talisman of Akbar [sic], and associated them with worship of Allah without mention of whether “Akbar” (Arabic for “greater”/“greatest”) was a person, place, or descriptor.[1]. Nazarn has no known relationships with the orcish pantheon. Kord's favorite heralds are titans. Meyanok, like the other Touv gods, is a greater spirit who dwells within the mortal world. Its symbol is a sphere with a simple wave-shape repeating around its circumference. He is the sworn enemy of Beltar. She is also known as the Oerth Mother. Jascar appears as a muscular human male with a dark beard and breastplate of shining silver. [2] Myhriss is shown as a Flan woman just reaching adulthood, a garland of flowers in her hair. Lesser Gods: A lesser power may serve greater ones as a messenger or aide, may be a cast-out or solitary power, or may hold sway over a very narrow Portfolio. Kuroth is the Oeridian god of Theft and Treasure-Finding. Vara is the Touv goddess of Nightmares and Fear. As of the War of the Soulstrilogy, the good and evil factions have lost their major god, it is unclear at this point whether this will give neutrality the uppe… The Seldarine are led by the greater deity Corellon Larethian.Their home plane is Arvandor (part of Arborea/Mount Olympus). He is depicted as an elf with sharp features, long yellow hair, and vivid green eyes. Her symbol is a waterspout. Merikka is described as a quiet, gray-haired woman of faded beauty, carrying a basket of grain and holding a scroll, though her image in her temple in the village of Orlane is that of a beautiful young woman. Kundo is the Touv god of building, noise, music, and defense. There may also be a connection between the Ancient Brethren and the draedens and baernoloths born before the multiverse began. Zilchus (ZIL-chus) is the Oeridian god of Power, Prestige, Money, Business, and Influence. Wood elves are rustic, with a stronger rapport with nature, but seen as less refined that high elves. In human form, she wears a ring carved from a whale's tooth, a gift from the grandfather of all whales. Initially released in the early 1980s, Greyhawk had its start as the homebrew setting of Dungeons & Dragons co-creator E. Gary Gygax and was the primal stomping ground from which many of the game's most distinctive offbeat tropes emerged. Cyndor is the Oeridian god of Time, Infinity, and Continuity. Saint Cuthbert of the Cudgel is the combative deity of Wisdom, Dedication, and Zeal. Al'Akbar is subordinate to the other Baklunish gods, remaining a mere demigod out of respect for them. She has two aspects, a dark-haired, intimidating woman wielding a whip and a golden-haired, gentler woman wielding a shortbow. Alia is the mother of Heironeous and Hextor, although they have different fathers. Jascar associates little with other gods, who see him as driven and aloof. Youthful Mischief (Racial: Valley Elf) Jascar is the Suel god of Hills and Mountains, first detailed in the World of Greyhawk Fantasy Game Setting. Vatun's only allies are his brother, Dalt, and the Suel god Llerg. He watches over the borders of wilderness and farmed land and seeks to maintain the balance between them[citation needed]. The realm is a place of deep forests and fey beauty. [2] His holy symbol is a snow-capped mountain peak. Erythnul delights in panic and slaughter. His symbol is an eye in a pentagon; usually this is worn as an amulet. Although often depicted as a haglike human female, Beltar is known to also appear as a beholder, red dragon, or marilith. 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