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pathfinder monstrous physique

pathfinder monstrous physique

Compendium Character Vault Manage Audio Roll20 for iPad and Android Token Marker Library. School transmutation (polymorph); Level alchemist 5, magus 5, sorcerer/wizard 5. Having made a Druid archetype that gives the Druid all of the shapeshifting spells as Wildshape options over the course of the class, I realised that I didn't actually have much idea which forms were good, which ones were bad, which had the handy utility abilities, which were incredibly mobile/fast/had great senses, and so forth. Monstrous Physique IV: As monstrous physique III, with more abilities. It includes the creature's name, its type, sub-type, alignment, Challenge Rating (CR), and the print source in which the creature first appeared. While displayed, add 2 dice and the Acid and Bludgeoning traits to that character's Strength and Dexterity checks, and reduce Acid, Combat, and Poison damage dealt to him by 3. Traveller SRD Dustin Knight runs a modified version of his Pathfinder Society Quest, Wayfinder Origins, for Ryan Costello, Alexander Augunas, Vanessa Hoskins, and Andrew Sturtevant to compare the magus and the summoner to a fighter/wizard and a conjuration … Contact Other Plane (**): From a Metagame perspective, this isn't all that powerful, but from a flavor perspective it's loads of fun. I support a limited subset of Pathfinder's rules content. Welcome to the D6damage transmutation guide for Pathfinder. This program is a step-by-step guide to building a monstrous physique. Any Concept / Any System. (2008). This spell functions as monstrous physique I, except it also allows you to assume the form of a Tiny or Large creature of the monstrous humanoid type. At the end of the turn, if you do not have the Arcane skill, banish this card and bury your discard pile; otherwise, bury this card and your discard pile, or you may succeed at an Arcane 15 check to bury this card instead. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. If the form you assume has the aquatic subtype, you gain the aquatic and amphibious subtypes. Perhaps if you want to go huge, or speak with sharks. Check out our other SRD sites! Here's the fucking problem. Feats. Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. However, they exhibit monstrous features and sometimes strange magical abilities not found in average humanoids. Sign in. The following lists summarize all of the new spells presented in this book, broken down by class. If you end up introducing Peach into your game or you have any request for a future Monstrous Physique, ... Luis Loza. Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. 90-91: Leaders of the lamyros race when harridans are not around, the lamia matriarchs constantly plot and scheme. Magic in the Blood: A Guide to Eldritch Heritage and Sorcerer Bloodlines. Character Sheets Races of Pathfinder: An Optimization Guide. Paizo Publishing, LLC. This spell functions as monstrous physique I, except it also allows you to assume the form of a Tiny or Large creature of the monstrous humanoid type. It doesn't list as many things, and isn't in spreadsheet format. Vermin Shape II: As vermin shape, but Tiny or Large. All columns are sortable—just click on the arrows in the header row. If the form you assume has any of the following abilities, you gain the listed ability: burrow 60 feet, climb 90 feet, fly 120 feet (good maneuverability), swim 120 feet, blindsense 60 feet, darkvision 90 feet, low-light vision, scent, tremorsense 60 feet, blood frenzy, breath weapon, cold vigor, constrict, ferocity, freeze, grab, horrific appearance, jet, leap attack, mimicry, natural cunning, overwhelming, poison, pounce, rake, rend, roar, sound mimicry, speak with sharks, spikes, trample, trip, and web. | 13th Age SRD Investigator Talents. | Design Finder 2018 The Continent of Apsis. Rogue Talents. Luis Loza. Monstrous Physique — Villager (2E) Written by Luis Loza. | PF2 SRD. 302: See also: Humanoid. If the creature has vulnerability to an energy type, you gain that vulnerability. Today I'm looking at transformation spells like alter self, beast shape, elemental body, monstrous physique, undead anatomy, and … DESCRIPTION. 5th-Level Magus Spells—acidic spray, baleful polymorph, beast shape III, cloudkill, cone of cold, corrosive consumption, elemental body II, fire snake, geyser, interposing hand, monstrous physique III, overland flight, telekinesis, teleport, undead anatomy II, vermin shape II, wall of force, wall of stone. Display this card next to a character's deck. If you would like help with Pathfinder player options not covered here, ... and transmuters spend a lot of time pretending to be a melee monster. This is an alphabetized list of all new monsters appearing in the Pathfinder campaign setting. Contact Other Plane (**): From a Metagame perspective, this isn't all that powerful, but from a flavor perspective it's loads of fun. For classes which work well in melee (alchemists and magi), this is an important advantage. Class Archetypes. Sending (**): Yes, you are probably going to need … Your results may vary. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. [citation needed] This page is a stub. Vigilante Talents. When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. If the creature has the undersized weapons special quality, you gain that quality. Mutagen (Ex): At 1st level, a metamorph gains mutagen as a normal … Range personal . As part of a 10-minute ritual, a fen mauler can harvest bones, teeth, flesh, or hide from an animal, humanoid, magical beast, or monstrous humanoid it has slain, creating a trophy. Useful Spells *Drugs. DESCRIPTION. Design a compelling monster for use with the Pathfinder Roleplaying Game (Second Edition), ... Luis is also a member of the Know Direction network where he runs Monstrous Physique, a weekly blog where he creates new monsters for both Pathfinder and Starfinder. Duration 1 minute/level (D) . Home / Monstrous Physique / Monstrous Physique — Villager (2E) 20 March. Prestige Classes. The Know Direction Network is your premier source for Pathfinder and Starfinder coverage, from podcasts to blogs and more! Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. Magic … Illustrator freelance - jeex.art@gmail.com Diminutive monstrous humanoid: you gain a +6 size bonus to your Dexterity, a –4 penalty to your Strength, and a +1 natural armor bonus. You can help us by expanding it. 2 people found this helpful. Bestiary. Having made a Druid archetype that gives the Druid all of the shapeshifting spells as Wildshape options over the course of the class, I realised that I didn't actually have much idea which forms were good, which ones were bad, which had the handy utility abilities, which were incredibly mobile/fast/had great senses, and so forth. Monstrous Physique I. Monstrous Physique (all) Source monstrous physique. School transmutation (polymorph); Level alchemist 3, bloodrager 3, magus 3, sorcerer/wizard 3, Casting Time 1 standard action Components V, S, M (a piece of the creature whose form you plan to assume), Range personal Target you Duration 1 minute/level (D). 6th-Level Alchemist Mythic Formulae—beast shape IV A, elemental body III A, form of the dragon I A, heal A, mislead A, monstrous physique IV A, transformation, walk through space. Deities. Jenny Beals. Equipment. Reviewed in the United States on February 26, 2016. Each mythic monstrous physique spell must be learned individually, and you must know the respective non-mythic monstrous physique spell to learn its mythic version. Pathfinder Roleplaying Game: Ultimate Magic. Compendium. Verified Purchase. Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. Character Vault. The Long Farewell – A Guide to Poisons in Pathfinder " ... Monstrous Physique III. At the end of his turn, he may move. Monstrous Physique II School transmutation (polymorph); Level alchemist 4, magus 4, sorcerer/wizard 4 This spell functions as monstrous physique I, except it also allows you to assume the form of a Tiny or Large creature of the monstrous humanoid type. Since monstrous humanoids have human-like anatomy they have the massive advantage of being able to use your weapons and armor. This spell functions as monstrous physique II, except it also allows you to assume the form of a Diminutive or Huge creature of the monstrous humanoid type. Published by Paizo under the Open Gaming License, Pathfinder is an update to Dungeons and Dragons 3.5 to improve balance and playability. Traits. 1. All by Julien Carrasco - Jeex. DESCRIPTION. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Each mythic monstrous physique spell must be learned individually, and you must know the respective non-mythic monstrous physique spell to learn its mythic version. Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Monstrous Physique & Undersized Weapons : All Messageboards Want to post a reply? The fen mauler chooses … However, they exhibit monstrous features and sometimes strange magical abilities not found in average humanoids. Welcome to the D6damage transmutation guide for Pathfinder. At the end of his turn, he may move. Monstrous Physique IV Edit Page Content. If you end up up introducing flying bison into your game or you have any request for a future Monstrous Physique, ... Luis Loza. Elghinn Lightbringer's Stonehelm Emporium. Mythic Paths. This guide is an attempt to explain how the rules work, and how you can best make use of Polymorph spells. Monstrous humanoids are well described in that they have much similarity with regular humanoids, such as humans, elves, or dwarves. Target you . Monstrous Physique I. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. Removing … | FateCoreSRD Monstrous Physique II. | GumshoeSRD Pathfinder has a Massive Race Selection to choose from. Weapons. Monstrous Physique III: Take the form and some of the powers of a Diminutive or Huge monstrous humanoid. He’s an odd bird, part twf fighter, part wizard, but weaker than both in those areas. ISBN 978-1-60125-093-3 ↑ Benjamin Bruck, et al. Magic. So, I decided to fix that. Contents . Monstrous Physique IV: As monstrous physique III, with more abilities. Monstrous Physique says: When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. Monstrous Physique Polymorph Arcane 3/4/5. Vermin Shape II: As vermin shape, but Tiny or Large. And whilst looking through it for … Paizo Inc. ISBN 978-1-60125-686-7 ↑ Benjamin Bruck, et al. | d20PFSRD … You can help us by expanding it. Today we are talking about Pathfinder, though. Chat Room. If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, freeze, grab, leap attack, mimicry, pounce, sound mimicry, speak with sharks, and trip. Perhaps if you want to go huge, or speak with sharks. Recent threads in Rules Questions Stacking Long Arm Spell and Reduce Person Spell Last post: 40 minutes ago by Kifaru Are woodland critters affected by difficult terrain? * Home; Spells; Monstrous Physique IV Source: Pathfinder Roleplaying Game Ultimate Magic ↓ Attributes. Art director - Sonja Morris ©Paizo Inc. Monstrous Physique II. Add the purple worm and sea serpent forms listed in monstrosity form to your wild shape list. Pathfinder Compendium. This trophy is a permanent magic item that functions only for the fen mauler that created it, granting some measure of the slain creature’s power to the fen mauler while carried or worn on its body. So, I decided to fix that. Monstrous Physique So this spell line is part of the replacement for the overpowered blanket spell Polymorph Self in 3.X. If the creature has immunity or resistance to any energy types, you gain resistance 20 to those energy types. Last post: 1 hour, 2 minutes ago by Quixote lose / … If you end up up introducing flying bison into your game or you have any request for a future Monstrous Physique, please drop me a line at KnowDirection@hotmail.com. The text on this page is Open Game Content, and is licensed for public use … Monstrous physique runs the same levels as Beast Shape, so it's easy to make comparisons between the two. The spell's bonuses to ability scores increase by 2 each, the natural armor bonus increases by 1, and the ability score penalties decrease by 2 each (minimum penalty of 0). 2. School transmutation (polymorph); Level alchemist 3, magus 3, sorcerer/wizard 3 Casting Time 1 standard action Components V, S, M (a piece of the creature whose form you plan to assume) Range personal Target you Duration 1 minute/level (D) When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. There are a bunch of abilities, but if you can already cast Monstrous Physique IV you should have spells to deal with water breathing or flying etc. Jefferson Thacker . If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, all-around vision, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, blood frenzy, cold vigor, constrict, ferocity, freeze, grab, horrific appearance, jet, leap attack, mimicry, natural cunning, overwhelming, poison, pounce, rake, sound mimicry, speak with sharks, trample, trip, and web. Monstrous Physique; Phantasmal Killer; Something Creates; Events; About; 18 September. He's done freelance for Paizo Inc, Legendary Games, Rogue Genius Games, and more third-party publishers. School transmutation (polymorph); Level alchemist 4, bloodrager 4, magus 4, sorcerer/wizard 4. Monstrous humanoid (shapechanger) CR: CR 8 Environment: any Alignment: LG: NG: CG: LN: N: CN: LE: NE: CE: Source: The Skinsaw Murders, pg(s). 6th-Level Magus Spells. School transmutation (polymorph); Level alchemist 5, magus 5, sorcerer/wizard5 DESCRIPTION This spell functions as monstrous physique II, except it also allows you to assume the form of a Diminutive or Huge creature of the monstrous humanoid type. It got partially split into many different spells based on types: elemental, beast, dragon, giant, monstrous humanoid. If you have Soaring … Monstrous Physique II. Impeding Burst (Sp): At 8th level, as a standard action, the righteous sentinel can release a 30–foot burst of divine energy that hampers a monstrous humanoid’s movements for a number of rounds equal to his Charisma modifier.Monstrous humanoids caught within this burst must make a Will save (DC 10 + 1/2 the righteous sentinel’s level + the righteous sentinel’s Charisma modifier) or be affected by a slow spell. Featured … This spell functions as monstrous physique I, except it also allows you to assume the form of a Tiny or Large creature of the monstrous humanoid type. Dealing With Problems. Monstrous humanoids are well described in that they have much similarity with regular humanoids, such as humans, elves, or dwarves. Monstrous Physique Leave a Comment. I support a limited subset of Pathfinder's rules content. 5th-Level Alchemist Mythic Formulae—beast shape III A, dream, elemental body II A, monstrous physique III A, nightmare A, sending A. It includes the creature's name, its type, sub-type, alignment, Challenge Rating (CR), and the print source in which the creature first appeared. School transmutation (polymorph); Level alchemist 4, bloodrager 4, magus 4, sorcerer/wizard 4. https://pacg.fandom.com/wiki/Monstrous_Physique?oldid=14167. and you shouldn't be in melee. If the form you … 1 Appearance; 2 Habitat & … When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. Hey, everybody. With Pathfinder’s newest source book, Ultimate Magic, the people at Paizo took the time to bring a new base class to the table: the magus. Pathfinder Adventure Card Game Wiki is a FANDOM Games Community. Polymorph is one of the most confusing and difficult parts of the magic system in Pathfinder. NPC's. The Storm Breaks (Pathfinder's Journal). G… In celebration of the nice time that the those games bring, I figured I would take the time to stat … Also note that many colored items are also links to the Paizo SRD. [citation needed] This page is a stub. When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. This is not a complete listing of all the creatures which can be found on the world of Golarion and the Great Beyond … This ability replaces alchemy (which also includes bombs, extracts, and mutagen) and Throw Anything. Monstrous Physique III and IV, 5th and 6th level spells respectively, … You essentially get get chat with a god for a short period of time. Orange: OK options, or useful options that only apply in rare circumstances 3. He lives in Seattle. Source: Pathfinder RPG Bestiary, pg(s). This book is an excellent resource for getting into shape, and Nekoterran really goes above and beyond what many other books do in … Monstrous Physique III: Take the form and some of the powers of a Diminutive or Huge monstrous humanoid. Dead Creatures and Hazards. As part of a 10-minute ritual, a fen mauler can harvest bones, teeth, flesh, or hide from an animal, humanoid, magical beast, or monstrous humanoid it has slain, creating a trophy. If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, freeze, grab, leap attack, mimicry, pounce, sound mimicry, speak with sharks, and trip Traits. | Dungeon World SRD You don't have to learn them in order, and aren't required to know a lower-level mythic monstrous physique spell before you learn a higher-level one (for example, you can learn mythic … I know a lot of you are staying and keeping isolated (great job) and have possibly picked up the new Animal Crossing game. You don't have to learn them in order, and aren't required to know a lower-level mythic monstrous physique spell before you learn a higher-level one (for example, you can learn mythic … A History of Ashes, p. 77. Recent Changes Plant Shape I. Fey Form II. Tyler's Pathfinder Guides. Races. Stephens, and Russ Taylor. His hobbies include gaming both tabletop and … Databases. 4th-Level Magus Spells— arcana theft, ball lightning, beast shape II, black tentacles, detonate, dimension door, dragon's breath, elemental body I, enlarge person (mass), fire shield, firefall, ice storm, invisibility (greater), monstrous physique II, phantasmal killer, reduce person (mass), river of wind, shout, solid fog, stoneskin, vermin shape I, wall of fire, wall of ice, wall of sound. Each mythic monstrous physique spell adds the following benefits to its respective non-mythic version. | d20 Anime SRD If you end up introducing Peach into your game or you have any request for a future Monstrous Physique, please drop me a line at KnowDirection@hotmail.com. Templates. This spell functions as monstrous physique III except it allows you to use more abilities. Components V, S, M (a piece of the creature whose form you plan to assume) . Magic Items. Comment Report abuse. Telekinetic Fist (Sp): Not spectacular compared to similar school powers, but it's bludgeoning damage so you don't have to worry about energy resistance. While displayed, add 2 dice and the Acid and Bludgeoning traits to that character's Strength and Dexterity checks, and reduce Acid, Combat, and Poison damage dealt to him by 3. Harvesting from Dead Creatures. | Swords and Wizardry SRD School transmutation (polymorph); Level alchemist 3, magus 3, sorcerer/wizard 3 . Sell at the Open Gaming Store! Harvesting from Hazards. 1st-Level Inquisitor Mythic Spells—bane, bless, command, cure light wounds, divine favor, ear-piercing screamA, expeditious retreat, hex wardA, inflict … You essentially get get chat with a god for a short period of time. This ability can also function as monstrous physique I at 5th level, as monstrous physique II at 9th level, as monstrous physique III at 11th level, as monstrous physique IV or giant form I at 13th level, and as giant form II at 15th level. FAQ. Base Classes. While there are countless creatures in the bestiaries that could be considered "races", this page is for specifically detailing the ones intended for players; creatures without racial hit dice that have specific entries for their use as characters. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, all-around vision, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, blood frenzy, cold vigor, con… This is an alphabetized list of all new monsters appearing in the Pathfinder campaign setting. Monstrous Physique says: When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. Casting Time 1 standard action . (2015). This ability replaces alchemy (which also includes bombs, extracts, and mutagen) and Throw Anything. He lacks the HD and BAB of the fighter and the spell progression and vast spell selection of … If you desire to know what builds muscles, causes excess body fat, how to burn body fat, maintain an alkaline body temperature, and the basics on bodybuilding…all of this information is covered in my other program. When you cast this spell, you can assume the form of any Small or Medium creature of the monstrous humanoid type. When you cast this spell, you can assume the form of any Tiny, Small, Medium or Large creature of the monstrous humanoid type. Type to search for a spell, item, class — anything! It also provides you with a combat option at low … Pathfinder Second Edition Beginner Box by Paizo Alien RPG Starter Bundle by Free League Publishing Warhammer Fantasy Roleplay 4th Edition Bundle by Cubicle 7 Entertainment Call of Cthulhu Investigator Handbook by Chaosium Inc. Tools Toggle Dropdown. | Fudge SRD Legal Information/Open Game License, Fan Labs School transmutation (polymorph); Level alchemist 4, bloodrager 4, magus 4, sorcerer/wizard 4. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. 6th-Level Magus Spells. Re: Pathfinder mini-guide: Casting spells from other lists Originally Posted by Raven777 The 4th level Wizard/Sorcerer spell Monstrous Physique II allows one to hijack a Doppelganger's Mimicry ability , which is strictly better than the entire Use Magic Device skill. Searches must be at least 3 characters. You can transform into a powerful magical creature. Feats. Feats. New Pages | Recent Changes | Privacy Policy, Pathfinder Roleplaying Game: Ultimate Magic, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Monstrous Physique III (**): It's not really that much better than II for our purposes. KD Plays – Secrets of Magic Playtest Written by Ryan Costello. Enchantments. Monstrous Physique MM-5 spell Magic Arcane Check to acquire Intelligence Arcane 13 Powers Display this card next to a character's deck. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. | d20HeroSRD Monster Codex, p. 172. Spells. On a related subject, for benefit of people who want information related to this (such as higher level Monstrous Physique) there's a guide that covers all the polymorphing spells, although it has different advantages and disadvantages to this. School transmutation (polymorph); Level alchemist 4, bloodrager 4, magus 4, sorcerer/wizard 4. Tiny monstrous humanoid: you gain a +4 size bonus to your Dexterity, a –2 penalty to your Strength, and a +1 natural armor bonus. | OGN Articles I will use the color coding scheme which has become common among Pathfinder build handbooks. Monstrous Physique III (**): It's not really that much better than II for our purposes. Diminutive Monstrous Humanoid: If the form you take is that of a Diminutive Monstrous Humanoid, you gain a +6 size bonus to your Dexterity, a –4 Penalty to your Strength, and a +1 natural armor bonus. 5th-Level Magus Spells— acidic spray, baleful polymorph, beast shape III, cloudkill, cone of cold, corrosive consumption, elemental body II, fire snake, geyser, interposing hand, monstrous physique III, overland flight, telekinesis, teleport, undead anatomy II, vermin shape II, wall of force, wall of stone. Antipaladin Mythic Spells For full casters, Beast Shape is typically a … Monstrous Physique (all) Source monstrous physique. Downloads Alchemist Discoveries. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). New Pages All columns are sortable—just click on the arrows in the header row. Undead Anatomy II: Take the form and some of the powers of a Tiny or Large undead. Like all lamyros, they are creatures of vice and indulgence, cursed by the god Pharasma in ancient times. School transmutation (polymorph); Level alchemist 6, magus 6, sorcerer/wizard 6. Paizo Inc. ISBN 978-1-60125-722-2 ↑ Richard Pett. This site may earn affiliate commissions from the links on this page. | The Modern Path SRD | Starjammer SRD Each mythic character can call upon this base mythic ability to influence destiny and fuel other abilities. If the creature has immunity to poison, you gain a +8 bonus on saves against poison. | 3.5e SRD If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good … This spell functions as monstrous physique I, except it also allows you to assume the form of a Tiny or Large creature of the monstrous humanoid type. Inner Sea Races, p. 153.

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